Audio Scrambled and Shader Problems in XP
I'm trying to stream a game (City of Heroes) in Procaster, Windows XP SP3 RealTek HD Audio, driver 2.48. I start Procaster first, then start the game. When I start recording, I get massively loud scrambled audio, and the shaders in the game freak out. It seems to pick a shader from somewhere in the zone, magnify it and then use it for the whole zone (like light shining through the floor grating of a fire escape, for one example.)
I've tried using different inputs in Procaster, (HD Digital doesn't work) I went into properties and turned on Stereo Mix in the Realtek audio, nothing works.