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I can't get any events to fire while developing on my local machine. When I open up chrome dev tools, I can manually type in the commands to control the player- load, setDevKey, etc. - but my callback never gets called:
function livestreamPlayerCallback(event) { alert(event); } Further, what is the purpose of the devKey? Without even setting it, I have access to the players APIs through the console. I can load the channel and start playing without entering the devKey. This is using the HTML API. *update* Seems the events not firing was a scope issue that is now resolved, but still curious as to what the devKey provides in terms of additional API access. Last edited by mymedlab; 17th May 2012 at 10:08. Reason: events |
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